/*
 * player.h
 *
 *  Created on: 26-Apr-2009
 *      Author: catchthealien
 */

#ifndef PLAYER_H_
#define PLAYER_H_

#include <iostream>
#include <stdio.h>

#include <crystalspace.h>

#include "object.h"

namespace cta {

namespace objects {

class player: public cta::object {
private:
	csVector3 move_;
public:
	player();
	bool Init();
	bool Move();
	bool Command(std::string command_);
	bool End();
	virtual ~player();
};

}

}

#endif /* PLAYER_H_ */
